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Sunnymoon Project: Emotional Depth + Innovative Tech

Sunnymoon Project: Emotional Depth + Innovative Tech

August 12, 2025

Sunnymoon Project

Sunnymoon Project was born in Lebanon, when three sisters – Dahlia, Rita, and Karen – decided to channel their creativity and skills towards a shared goal. The goal? That of providing top-notch game animation and design services to those looking for originality in a world fast falling for its lesser cousins. 

Dahlia powers the sun side, always on, always in motion, propelling things forward faster than a college student on a deadline. Rita, the moon, is the calm in the storm, balancing with a detail-driven zen that makes chaos seem like a zen garden. Then there’s Karen, the star, animating life into everything, completing a trio that’s equal parts energy, patience, and sparkle. 

Leadership: By women

While the studio doesn’t focus on gender as a defining trait, there’s a shared sense of pride in showing what a team of women can build when given the space to lead, create, and innovate on their own terms, especially seeing as the local market doesn’t share something similar. 

They’re showing that you don’t need to prove anything by being something. You just need to do great, value-driven work!

How does Sunnymoon do it? 

Their secret? It’s not a magic trick. It’s about crafting game animations and designs that blend eye-catching concept art with stories that let players fill in the gaps. Picture walking into a forest where you’re not just a visitor, but one with the environment. The characters are novel, often fantastical, yet draw you in with an emotional glue. It’s the part of game design that keeps players coming back to the game, long after the credits.

And no, they don’t put AI to work. AI is only an integrated mechanic in the development side and not part of the creative process at all. Sunnymoon Project keeps it real and human – with the mind, method and magic that makes for 100% human creativity! 

Games that feel new yet familiar

Sunnymoon Project makes games as portfolio pieces, to exhibit their expertise in visual development. They’re chasing something elusive yet possible: games that feel like they’ve always existed, but never looked quite like this. Familiar, but not a rerun. It’s about original stories, fresh concept art, and worlds that invite you to get lost in. A game that can make you laugh, think, or pause to ask “what’s next?” That’s what their game animation and design services drive.

Looking for a great stacking game to play right now? Get Sweet Stacks for free! 

The Daily Struggle: Chaos, creativity, and a little madness

It is true. Building games as an indie studio is less “fun and games” and more “fun with occasional existential dread.” It’s juggling ideas, budgets, and deadlines, all while trying to keep the creative spark alive. Sometimes it feels like balancing on a cliff edge, sometimes like herding very opinionated cats. But every challenge sharpens their vision and grounds their ambition. 

It’s not easy, but it’s real.

Community: Where the weird stuff is welcome

Sunnymoon’s community is like an ongoing conversation. They want players who love stories, pay attention to details, and aren’t afraid to say “what if?” It’s a place for interpretation, connection, and maybe a little friendly arguing about what the game really means. Or what the character in the animation is thinking. 

Sunnymoon’s community is about games becoming shared experiences, enhancing your solo adventures.

Diversity: Not token, but true

Diversity, for Sunnymoon, isn’t a marketing checkbox. It’s the heart of the work. Their 2D/3D animations, environments and concept art, all spotlight stories, cultures, and perspectives you don’t see everywhere else. It’s about making room for voices, for aesthetics, for ways of seeing the world that games have ignored. 

When they say “representation matters,” it’s a promise.

Nods to the past, steps into the unknown

The Sunnymoon Project team is inspired by the golden age of solo gaming, when stories gripped you tight and didn’t let go. But they’re not stuck in nostalgia. They’re digging into cultures and questions that games usually ignore. It’s experimental in the best sense, curious, a little risky, and never satisfied unless it’s pushing at something new.

The Future: More Human, Not Less

Looking ahead, Sunnymoon Project is excited about tech, about NPCs who actually listen, stories that change with choices, AR that turns your living room into something wild. But behind all the pixels is the same old question: What would make this memorable, not just impressive? They’re mixing old-school story depth with new-school interactivity, so you get a game that feels alive, not just animated.

We made MoodiMe – a social-emotional learning game for children to know their feelings.  

Join the party

In the end, Sunnymoon Project is a studio made by people who share the same vision. It’s honest, deeply thoughtful, and always aiming for what feels real. It’s a trio of sisters, and a reminder that sometimes, the most memorable adventures are the ones that feel a little bit like home.

If you’re looking for game animation and design services that push boundaries, ask questions, and hit that spot where emotion and playmanship meet, well, that’s Sunnymoon’s corner of the universe.

Every section maps exactly to your original, just with more color, metaphors, and a touch of levity, but never at the expense of authenticity or substance. If you want to know more about their services, or their story, just get in touch at info@sunnymoonproject.com, or visit sunnymoonproject.com.